As for gameplay, the step from normal to hard isn’t that crazy. I just noticed the bosses are a little meatier and hit slightly harder. So the fights last a little longer and and are a little dangerous. As the difficulty goes up, some bosses need to have a load out built around them to make it easier. For example, going a shotgun build into
Swinging throught walls is an issue in every "souls-like game", because it's hard to program enemies that use specific attacks to not bang their weapons on the wall. Also, if you're playing on nightmare, just don't. It's balanced to play with a character fully geared and that finished the game at least once.
There are four primary difficulty settings in Remnant From the Ashes: Normal, Hard, Nightmare, and Apocalypse.Each setting affects the strength and resilience of enemies, the quality of loot drops, and the overall challenge of the game.
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